Thursday, 20 March 2014

Day Twenty-Two: Game 3 [Design]




I finished Game 2 and I'm starting on Game number 3 now. Here's the design for Game 3.

Game Title: "Change Of Perspective"
Genre: Maze game

The idea of the game is that the player will be controlled through either a first person perspective and a top down perspective. The perspective can be changed anytime with a press of a button and the main perspective of the player will be first person. Refer to the images.




The player will be able to control it both top down and first person but when in the top down perspective a timer will be displayed as to how long the player can stay on that perspective giving them a sense of having to memorize the maze before the timer runs out.

There will be a limit on how many times the player can switch to top-down perspective on each level and a timer is present on how long it took the player to finish the level. Enemies will include patrolling guards and traps which will not be shown on the top down perspective but will be seen on first person.

That's about it for the design, I better start on making a project. I have 8 days left.

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